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PvP arenas and duels

PvP is off in Survival and the other worlds. Fighting happens in the PvP Arena world: the red gate in the hub, /arena, or /servers > PvP.

The arena has its own inventory. Your Survival gear stays safe, and arena gear never leaves. You keep your inventory when you die in the arena.

The arena plaza

The plaza is a safe zone with:

  • five glowing pads, one per free-for-all arena;
  • the Duel Hall: queue pad, how-to pad and the live TOP DUELISTS board;
  • the Arena Armory shop (/pvpshop);
  • pads to Spleef and TNT Run;
  • a gate back to the hub.

Standing in the plaza or on an arena's safe pads heals you 1 heart a second.

Free-for-all arenas

Arena Size Layout
Nether Pit Small Tight and fast: a sunken pit and bunkers
Colosseum Medium Round sand pit, climbable stands, tunnels
End Temple Medium Two-storey temple, obsidian towers
Overgrown Ruins Large Broken town, a tower, crypt tunnels
Frostfang Village Large Snowy cabins, lodges, a watchtower

Layout previews of the five arenas

Layout previews: Colosseum, Nether Pit, Frostfang Village, Overgrown Ruins, End Temple.

Each arena has a red and a blue safe pad where you arrive. Grab /kit pvp or shop at /pvpshop, then step off to fight. The lodestone behind the red pad takes you back to the plaza.

Combat rules in the arena:

  • No natural healing. Heal with golden apples or Splash Healing II from the Armory, or by going back to a safe pad.
  • /enderchest is disabled in the arena world.
  • While you're inside an arena, the sidebar shows your kills, deaths and streak, plus the top 3.

Kill pay, streaks and bounties

Event Reward
Each kill $25
Kill streak of 5, 10, 15 or 20 +$50 bonus
Killing someone on a 5+ streak $150 bounty
  • Streaks of 5 are announced in the arena; 10 and up are announced to the whole server.
  • Paid kills are capped at 40 per player per day, reset at midnight.
  • Money arrives within about a minute, while you're online.

Weekly season

Every Monday at 5:00 AM (US Eastern):

  • The top killer in each arena wins $500, announced to everyone.
  • Arena scorecards reset for the new week.
  • All arena gear is wiped, including arena inventories and ender chests. Survival is never touched.

A warning goes out 10 minutes before.

Duels (1v1)

Duels are one-on-one fights in six private pits: Stone Ring, Sky Platform, The Bridge, Temple Court, Nether Keep and Frost Hollow.

Layout previews of the six duel pits

Duel pits, top row: Stone Ring, Sky Platform, The Bridge. Bottom row: Temple Court, Nether Keep, Frost Hollow.
How Command
Challenge a player /duel <player>
Join a queue Step on the queue pad in the Duel Hall, or /queue
Leaderboard /duel top wins, or the TOP DUELISTS board

Queues come in two types:

  • Fair Fight: everyone gets the same kit. Pure skill.
  • Armory Gear: bring your own arena gear.

Some queues are free, others have an entry bet: both players pay in and the winner takes the pot. Hover over a queue in the menu to see its kit and bet. Every result is announced to the server.

Arena Armory (/pvpshop)

Arena-only gear, bought with your normal money: armor sets and weapons, potions (healing, strength, swiftness, fire resistance), wind charges, fishing rods, snowballs, ready-made loadout bundles and cosmetic armor sets. Highlights include the Shieldbreaker axe and the Gladiator's Plate.

Everything bought here stays in the arena and is wiped in the Monday reset.